Monday, October 05, 2009

Blue Fractals [12-20]

12 - Unknown

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13 - Crystals 1

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14 - Triangulation

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15 - Crystals 2

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16 - The End of All Things

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17 - Crystal Cluster

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18 - Cosmic Strings

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19 - Ice

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20 - Bent Time

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Thursday, October 01, 2009

Blue Fractals [00-11]

00 - The Collision

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01 - Spacial Distortion

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02 - The Nebula

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03 - Dark Matter

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04 - Cosmic Entity

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05 - Shells

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06 - The Globe

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07 - Cosmic Rose

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08 - The Vortex

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09 - Space-Time Continuum

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10 - Bio-Technology

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11 - Thought

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Still in production

You may wonder why is there no images of my fractals on this blog yet. It is because I am still producing it and making my own custom theme. You can contribute by simply posting a reply to this this post!

Thanks!

Wednesday, September 30, 2009

FAQ

Q: What are fractals?

A: You should read http://thor-fractals.blogspot.com/2009/09/thorinairs-fractals.html, and everything should become clear!


Q: Which program are you using?

A: I am using Apophyis (http://www.apophysis.org/). It is an open source program and is quite easy to use once you start to get things. Be sure to check out the "Apophysis Downloads" box at the right side of my blog.


Q: In which resoultion are your wallpapers?

A: I usually render these at 1680x1050, but I do 1920x1200 aswell.


Q: Will you make any dream scenes out of your fractals?

A: Yes! Although not at this moment, but in future, I will.


Q: Why is there your logo on every wallpaper?

A: It's there because it reduces the possibility of stealing my work.


Q: Why are most of your fractals blue?

A: They are blue because blue is my favourite color, but don't panic! There will be multi-colored ones aswell.


Q: [Advanced] Which gradient pack are you using?

A: I am using my own gradients.


Q: [Advanced] What is your best tactic of creating nice looking fractals?

A: I make a random batch and then chose a best looking fractal. Then I tweak its parameters abit and when I get what I want, I save it and render it.

Q: [Advanced] At which quality are you rendering these?

A: I am rendering my fractals at the quality of 4000.


Q: [Advanced] I want to know more! How can I contact you?

A: You can contact me at: thorinair@yahoo.com

Thorinair's Fractals

Thorinair's Fractals blog has been created!

What is a fractal?

A fractal is "a rough or fragmented geometric shape that can be split into parts, each of which is (at least approximately) a reduced-size copy of the whole", a property called self-similarity. Roots of mathematical interest on fractals can be traced back to the late 19th Century; however, the term "fractal" was coined by BenoƮt Mandelbrot in 1975 and was derived from the Latin fractus meaning "broken" or "fractured." A mathematical fractal is based on an equation that undergoes iteration, a form of feedback based on recursion.

A fractal often has the following features:

It has a fine structure at arbitrarily small scales. It is too irregular to be easily described in traditional Euclidean geometric language.

It is self-similar (at least approximately or stochastically).

It has a Hausdorff dimension which is greater than its topological dimension (although this requirement is not met by space-filling curves such as the Hilbert curve).

It has a simple and recursive definition.

Because they appear similar at all levels of magnification, fractals are often considered to be infinitely complex (in informal terms). Natural objects that approximate fractals to a degree include clouds, mountain ranges, lightning bolts, coastlines, snow flakes, various vegetables (cauliflower and broccoli), and animal coloration patterns. However, not all self-similar objects are fractals—for example, the real line (a straight Euclidean line) is formally self-similar but fails to have other fractal characteristics; for instance, it is regular enough to be described in Euclidean terms.

Images of fractals can be created using fractal-generating software. Images produced by such software are normally referred to as being fractals even if they do not have the above characteristics, as it is possible to zoom into a region of the image that does not exhibit any fractal properties.